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Post by kartheunlucky on Feb 28, 2011 20:34:33 GMT -6
In 3rd place...
Candy Clark
In 2nd...
John Klauk
In 1st
a tie between Cody Scarbrough and Nathan Hulsey
Also, in the war, Phyrexia is leading the pack!
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Post by jhklauk on Mar 3, 2011 22:27:57 GMT -6
War Badges for Week 1
Mirran - 6 Phyrexian - 10
Phyrexia makes a huge push from within the core to reveal it's long brooding plan. As a result, the tide of the war has given the Phyrexian Invaders an advantage.
All Phyrexian players may add 1 Uncommon Card they do not currently have a copy of into their card pool. To verify this card, they must reveal it to all opponents at the beginning of a game. However, if this card ends any game exiled or in their graveyad during any League (not tiebreaker) game they play this week, they must remove it from their card pool immediately. If it is versus a Mirran player, the Mirran player earns a War Badge, but only if he wins the game. If the Phyrexian player plays with the card in their deck in all League (not tiebreaker) games they play this week and it does not end any game exiled or in their graveyard, they may keep it from this point forward and the Phyrexian Player wins a War Badge, but only if they were playing against Mirran players. Note that the Phyrexian player does not have to win the game(s).
Also, if that player's Uncommon Card wins any League (not tiebreaker) game, then the Phyrexian Player wins a War Badge. Winning a game means that the card deals the final point(s) of damage, poison, etc. If multiple cards add damage/posion at the same time, it does not count.
With the first Major Battle about to occur, only the tide of war will reveal what rewards will come to the side who has momentum and victory on their side in the next week.
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